Be customer-focused and remain being the top choice for customers.
Once you have made a decision, act swiftly and follow through.
Think and decide based on facts and numbers.
2011: joined Mizuho Bank, where he was awarded Rookie of the Year as a corporate salesperson and the Mizuho Award.
2014: Joined bitFlyer as the first employee. Subsequently, served as Executive Officer, COO, Head of Business Strategy Division.
2019: Founded the company and assumed the position of Representative Director to date
Chief AI Officer
Chief AI Officer
Engaged in research on natural language processing and deep learning at the graduate school of Tokyo Metropolitan University, where he wrote papers on SNS analysis, machine translation and dialogue, Accepted by top conferences.Joined Recruit as a new graduate in 2017 as a data engineer. Involved in recommendation measures and other projects, operator work support project, for which he received a company-wide award within the company. He then worked at Recruit's AI research institute, where he was involved in research and development and writing papers. From 2021, he will lead product development/R&D in the area of natural language processing at Capex.
Engaged in system development since 2008 and experienced in game development using state-of-the-art C# technology at Grani Corporation since 2013, He designed and developed the game's battle system for the development title Black Knight and White Demon King. Joined Capex in August 2020, responsible for the development and operation of the application part of PATONA.
Graduated from Tama Art University with a degree in graphic design. Started his career at Square Enix Co. as a university student. In 2008, he moved into the mobile field and participated in the launch of major platform services such as DeNA and Coroplast. In his previous job at 17LIVE, he oversaw all creative work as CreativeDirector, while also leading and launching global rebranding projects. Joined Capex in April 2021.
|Capex Co., Ltd.
|95 million yen
Planning and development of interactive AI platforms
Planning and development of virtual humans
|5th Floor, Nogizaka Forest,
9-6-44 Akasaka, Minato-ku, Tokyo 107-0052
|SUMITOMO MITSUI BANKING CORPORATION